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 *    wxcomponents.h - custom wxwidgets components
 *    Copyright (C) 2010, D. Haley

 *    This program is free software: you can redistribute it and/or modify
 *    it under the terms of the GNU General Public License as published by
 *    the Free Software Foundation, either version 3 of the License, or
 *    (at your option) any later version.

 *    This program is distributed in the hope that it will be useful,
 *    but WITHOUT ANY WARRANTY; without even the implied warranty of
 *    GNU General Public License for more details.

 *    You should have received a copy of the GNU General Public License
 *    along with this program.  If not, see <http://www.gnu.org/licenses/>.


#include "common.h"

#include "wxPreprec.h"
#include <wx/treectrl.h>
#include <wx/laywin.h>

#include <vector>

//!3D combo grid renderer, from
//http://nomadsync.cvs.sourceforge.net/nomadsync/nomadsync/src/EzGrid.cpp?view=markup (GPL)
00033 class wxGridCellChoiceRenderer : public wxGridCellStringRenderer
      wxGridCellChoiceRenderer(wxLayoutAlignment border = wxLAYOUT_NONE) :
                  m_border(border) {}
      virtual void Draw(wxGrid& grid,
                        wxGridCellAttr& attr,
                        wxDC& dc,
                        const wxRect& rect,
                        int row, int col,
                        bool isSelected);
      virtual wxGridCellRenderer *Clone() const
            return new wxGridCellChoiceRenderer;
      wxLayoutAlignment m_border;


class wxFastComboEditor : public wxGridCellChoiceEditor
      wxFastComboEditor(const wxArrayString choices,  bool allowOthers = FALSE) : 
            wxGridCellChoiceEditor(choices, allowOthers), 
      virtual void BeginEdit(int row, int col, wxGrid* grid);
      wxPoint m_pointActivate;

//!Data container for tree object data
00069 class wxTreeUint : public wxTreeItemData
            wxTreeUint(unsigned int v) { value=v;};
            unsigned int value;

//!Data container for wxWidgets list object data
00077 class wxListUint : public wxClientData
            wxListUint(unsigned int v) { value=v;};
            unsigned int value;

      unsigned int key;
      unsigned int type;
      int renderPosition;
      std::string name;
      std::string data; //String version of data stored

class wxPropertyGrid;

//!Mouse event handler for property grid (wxGrid doesn't do mouse motion by default.)
00096 class PropGridHandler: public wxEvtHandler
            PropGridHandler(wxPropertyGrid* grid) : m_Grid(grid) {eventGrace=5;}
            ~PropGridHandler() {};
            void OnMouseMovement(wxMouseEvent& evt);
            wxPropertyGrid* m_Grid;
            unsigned int eventGrace;

//!WxGrid derived class to hold and display property data
//So it turns out that someone has MADE a property grid.
//This code is not from there. Maybe I should 
//use their code instead, its bound to be better. 
//Also, this appears up in the wxwidgets SVN, 
//so maybe there will be a name clash in future
00116 class wxPropertyGrid : public wxGrid
            PropGridHandler *m_GridHandler;
            //First element is key number. Second element is key type
            std::vector<std::vector<GRID_PROPERTY> > propertyKeys;
            void fitCols(wxSize &size);
            wxPropertyGrid(wxWindow* parent, wxWindowID id, const wxPoint& pos = wxDefaultPosition, 
                              const wxSize& size = wxDefaultSize, long style = wxWANTS_CHARS);
            void OnSize(wxSizeEvent &size);
            void OnLabelDClick(wxGridEvent &size);
            void clearKeys();

            //!Set the number of, er, sets.
00132             void setNumSets(unsigned int newSetCount){propertyKeys.resize(newSetCount);};

            //!Retreive the position of a cell, given key and set
            void getPropertyCell(unsigned int set, unsigned int key,
                              unsigned int &xPos, unsigned int &yPos) const ;
            //!This adds the item to the property key vector of a specified set
            //!   key must be unique within a given set.
            void addKey(const std::string &name, unsigned int set,
                        unsigned int newKey, unsigned int type, const std::string &data);
            //!Click event
            virtual void OnCellLeftClick(wxGridEvent &e);

            //!Cause grid to layout its elements
            void propertyLayout();

            //!Get the set from the row
            unsigned int getSetFromRow(int row) const;

            //!Get the key from the row
            unsigned int getKeyFromRow(int row) const;

            //!Get the type form the row
            unsigned int getTypeFromRow(int row) const;

            //!Get the property from key and set 
            const GRID_PROPERTY* getProperty(unsigned int set, unsigned int key) const;

            //!Clear the grid
            void clear();

            //!Are we editing a combo box? 
            bool isComboEditing() ;


//A wx Grid with copy & paste support
class CopyGrid : public wxGrid

      CopyGrid(wxWindow* parent, wxWindowID id, 
            const wxPoint& pos = wxDefaultPosition, 
            const wxSize& size = wxDefaultSize, 
            long style = wxWANTS_CHARS, const wxString& name = wxPanelNameStr);

      void currentCell();
      void selectData();
      //!Copy data to the clipboard (not working? GTK???)
      void copyData();
      //!Prompts user to save data to file, and then saves it. pops up error dialog box  if there is a problem. Data is tab deliminated
      void saveData();
//    void pasteData();
//    void deleteData();

      virtual void OnKey(wxKeyEvent &evt);

      virtual ~CopyGrid(){};


//Type IDs for TTFFinder::suggestFontName

//A class to determine ttf file locations, in a best effort fashion
class TTFFinder 
            //*n?x (FHS compliant) searching
            std::string nxFindFont(const char *fontFile) const;
            //MS win. searching
            std::string winFindFont(const char *fontFile) const;
            //Mac OS X searching
            std::string macFindFont(const char *fontFile) const;
            //Given a ttf file name, search for it in several common paths
            std::string findFont(const char *fontFile) const;

            //!Given an font type (Sans, serif etc) suggest a font name. 
            //As long as function does not return empty std::string,, then index+1 is a valid
            //query (which may return empty std::string). Font names returned are a suggestion
            //only. Pass to findFont to confirm that a font file exists.
            std::string suggestFontName(unsigned int fontType, unsigned int index) const ;

            //!Returns a valid file that points to an installed ttf file, or an empty string
            //NOTE: TTF file is not checked for content validity!
            std::string getBestFontFile(unsigned int type) const ;


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